Now supports multi-touch!


Godot 4.3 project example for controlling character and camera with touch screen controls


I trimmed some things down and ended up having to rewrite the scripts for the touch controls to make it all work well

Todo: better support for resolution change

Based on G4 Ultimate Touch Joypad by kreaninw
(https://godotengine.org/asset-library/asset/1307)
(https://github.com/archerallstars/G4-Ultimate-Touch-Joypad)
and
G4 Climb N Glide Character Controller by acegiak
(https://godotengine.org/asset-library/asset/1472)
(https://github.com/acegiak/g4-climb-n-glide-character-controller)

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Asset Files
External

Development log

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